SATA

SATA

Underhill, Scout

ENTRY TYPE: new

WORK TITLE:
WORK NOTES:
PSEUDONYM(S):
BIRTHDATE:
WEBSITE: https://www.scoutunderhill.com
CITY: Nashville
STATE:
COUNTRY: United States
NATIONALITY:
LAST VOLUME:

 

RESEARCHER NOTES:

PERSONAL

ADDRESS

CAREER

WRITINGS

  • ,

SIDELIGHTS

BIOCRIT

PERIODICALS

  • Kirkus Reviews Dec. 1, 2023, review of Underhill, Scout: DNDOGGOS. p. NA.

  • School Library Journal vol. 70 no. 2 Feb., 2024. Kiladitis, Rosemary. , “UNDERHILL, Scout. DnDoggos: Get the Party Started.”.

1. DnDoggos. 1, Get the party started LCCN 2023937719 Type of material Book Personal name Underhill, Scout, author, illustrator. Main title DnDoggos. 1, Get the party started / written and illustrated by Scout Underhill ; colors by Liana Sposto. Edition First edition. Published/Produced New York, NY : Feiwel and Friends, 2024 ©2024 Description 265 pages : chiefly color illustrations ; 22 cm ISBN 9781250834355 (hardcover) 125083435X (hardcover) 9781250834348 (paperback) 1250834341 (paperback) CALL NUMBER Not available Request in Jefferson or Adams Building Reading Rooms
  • Scout Underhill website - https://www.scoutunderhill.com

    Scout Underhill (they/them) is a nonbinary, queer author-illustrator and a life-long professional dog cuddler, creating stories in the woods near Nashville, TN. They started drawing comics as a wee child and never stopped. DnDoggos began as a webcomic in 2017 after the real life dogs were caught playing tabletop roleplay games. Having no thumbs of their own in which to hold pencils, the doggos enlisted Scout's help to make them famous. When not drawing dog comics, Scout can be found thinking about dogs, playing with dogs, and cuddling with dogs. Scout received the award “Best Person In The World” from their own dogs in 2010 and has held the title every year since. DnDoggos GET THE PARTY STARTED (Feiwel & Friends, 2024) is their debut graphic novel.

    Represented by Britt Siess of Britt Siess Creative Management.

    For all publishing inquiries please contact Britt

    britt@brittsiesscreative.com

    https://brittsiesscreative.com/

    To contact me directly please email

    ScoutUnderhill@gmail.com

  • DnDoggos website - https://www.dndoggos.com/

    DnDoggos started in 2017 after I caught my dogs playing DnD. I made a single comic to share with my friends, but quickly realized that my dogs loved playing tabletop games, and people loved seeing their adventure! With the support of fans, patrons, and a bunch of Twinings Irish Breakfast tea, I was able to keep up with the weekly schedule for five solid years, until Burn Out landed a Critical Hit on me.

    Since then, my life has changed a lot! Zoey is no longer with us, Tonka has gone to live with his human dad. Magnus, Pickles, and now our buddy Toast live with mem and we are all excited that we have not one, but TWO DnDoggos graphic novels coming out and we can't wait to see all the new fans we get to meet when folks start reading the books.

    Thanks for going on this adventure with me.

    Onward, to more!

    About The Creator
    Scout Underhill (they/them) is a nonbinary, queer author-illustrator and a life-long professional dog cuddler, creating stories near Nashville, TN. They started drawing comics as a wee child and never stopped. DnDoggos began as a webcomic in 2017 after the real life dogs were caught playing tabletop roleplay games. Having no thumbs of their own in which to hold pencils, the doggos enlisted Scout's help to make them famous. When not drawing dog comics, Scout can be found thinking about dogs, playing with dogs, and cuddling with dogs. Scout received the award “Best Person In The World” from their own dogs in 2010 and has held the title every year since. DnDoggos GET THE PARTY STARTED (Feiwel & Friends, 2024) is their debut graphic novel.

    Represented by Britt Siess of Britt Siess Creative Management.

    For all publishing inquiries please contact Britt

    britt@brittsiesscreative.com

    https://brittsiesscreative.com/

  • Comic Book Club - https://comicbookclublive.com/2024/02/26/dndoggos-creator-scout-underhill-is-ready-to-get-the-party-started-with-new-graphic-novel/

    DnDoggos Creator Scout Underhill Is Ready To Get The Party Started With New Graphic Novel
    Alex Zalben2 Months Ago015 Mins
    DNDoggos Scout Underhill interview
    Way back in the olden times of 2017, creator Scout Underhill claims they discovered their four dogs — Zoey, Tonka, Magnus, and Pickles — playing Dungeons & Dragons. While that story may or may not be true, what is true is that the resulting webcomic, DnDoggos, has been a hit for years. And now it’ll come to a new audience thanks to the original graphic novel DnDoggos: Get The Party Started, which hits stores from Macmillan this week.

    The biggest change from the webcomic? Real estate. Underhill took the story from one page strips to a 200+ page graphic novel, something that inherently changed how they approached the material.

    “I had a blast playing with the new format!” Underhill told Comic Book Club over email. “I felt like I had so much freedom to play. I love the webcomic, but I definitely got sucked into a formula. When I was posting weekly, it didn’t feel right to have just one large, epic image for the week. But in the graphic novel I can play with pacing and page turns to do a big, cool reveal!”

    For much more on the book, including whether dogs are better at poker or D&D, and a little bit about the sequel novel, read on.

    Comic Book Club: You’ve been doing DnDoggos for a while now… What were the challenges involved in crafting it into a graphic novel accessible to new readers?

    Scout Underhill: I have always wanted DnDoggos to be accessible to a lot of people, whether they like dogs, role-playing games, or both! It can be difficult to decide which rules I want to use without it feeling overwhelming for new folks, so I tend to think “What’s the least you need to know to play this game?” The biggest thing, of course, is the d20 rolls, so we see the doggos do that but I avoid getting too detailed about the variety of other dice available.

    In the intervening time, tabletop role-playing games — and comics about them — have exploded. Why do you think the genre has gotten so big?

    TTRPGs are a fantastic way to find community and build friendships. The entire genre is about collaborative storytelling, just with some math and rules involved, and it opens the door for trying new things. You can play an out-going and charismatic Bard, even if you’re a bit shy when not at the table. Or a hulking Barbarian, even if you’re just a lil guy. (I wouldn’t know anything about that, personally.) And comics? Oh heck. Comics are the epitome of storytelling, in my opinion. There’s just so much the format can do, and the barrier to entry is lower for folks who may struggle with reading prose novels.

    Role-playing games, by their very nature, are (no pun intended) pretty shaggy. So how do you go about crafting a campaign into a narrative?

    To me, it feels like the opposite way. I’m crafting a narrative into a campaign. Storytelling with novels and tabletop games is so similar, so I take my story and shake it up with a little chaos using dice! I think about where Magnus would have his friends roll some dice, and what number they would have to beat to overcome the challenges he sets. To keep it more chaotic, I had some ideas of how situations in the book would go, but then I rolled a d20 for it, and sometimes it took the doggos in an unexpected direction!

    One thing I really enjoyed is in the middle of all the cuteness, you’ve got some pretty epic monsters… Can you talk about the designs of some of these? And is it tricky artistically to switch modes from cute dogs at a table to huge monster battles?

    Well, first off, I told myself “Keep it simple! You’ll be drawing this on dozens of panels over several pages.” And then I went and made a complicated wolf monster made out of sticks. I wanted to create something that was not really alive, but enchanted to be a threat that the DnDoggos would face. And in the pretty spooky, super dangerous, probably cursed Tanglewood Forest, what better than The Tanglewolf?

    As for switching modes, honestly, when I began making DnDoggos as a webcomic, drawing the cute dogs at the table was more of a struggle for me. It’s really difficult to break down a character (or in this case, a real dog), into the core elements that make them unique. I love switching between the table and in-game. It really gives the DnDoggos time to shine as their characters, and it’s fun to decide which panels make sense for which style.

    This is also a lot more real estate in a 200+ page book for the characters than your usual one-page strip – how did the extra running time, so to speak, change the rhythm of the story for you? Or did it not?

    Oh gosh, it really did. I had a blast playing with the new format! I felt like I had so much freedom to play. I love the webcomic, but I definitely got sucked into a formula. When I was posting weekly, it didn’t feel right to have just one large, epic image for the week. But in the graphic novel I can play with pacing and page turns to do a big, cool reveal!

    You take the controversial stance in this book that ketchup is okay on hot dogs. Care to explain yourself?

    I take no responsibility for Zoey’s personal preference of hot dog condiments.

    DNDoggos: Get The Party Started cover
    One of the goofier running bits (complimentary) in the book is a puppet who I’d probably call Generic Blue Monster Who Likes Cookies. What led to this idea? And how far can you take it without, you know… Legal issues?

    Tonka is such a goofy character to write, and his antics tend to evolve on their own. When I sent the doggos to Beans ‘N’ Blades, it was an obvious choice that Pickles would go for dangerous weapons and Tonka would pick something silly. The idea of a hand puppet when I draw their paws without digits was just really funny to me and easily became such an important element of the story. As for legal, I think there’s a space where things can exist as a nod to something without going so far that it’s a copy, and I believe Muncho lives in that space.

    You have a nice explainer at the end of the book about how to start playing, but any advice for middle graders (or dogs) interested in trying out role-playing games?

    Just give it a shot! There’s no right or wrong way to play role-playing games. There’s not even a win or lose, really. Heck, even if your heroes don’t defeat the villains that doesn’t mean you failed, it’s just another hurdle for them to tackle next time! I personally believe that as long as you’re with your friends and you’re having a good time, then you’re doing tabletop role-playing games correctly.

    Are dogs better at playing poker, or D&D?

    Oh, D&D for sure. Despite the name, Poker doesn’t involve any kind of poking. In fact, there’s no weapons at all! Pickles has been banned from a few tables for that honest misunderstanding. But in D&D she can have her sword, and the constant role-playing and monster fights keeps her engaged.

    I believe you already have a second book in the works – what can you tease about DnDoggos 2: 2 Dogs 2 Fur-ious, or whatever it ends up being called?

    Yes! I’m in the depths of edits on Book 2, the title of which is still in the brainstorming phase. Your suggestion is pretty good, though! You’ll have to read Get The Party Started to find out the big stuff, but one thing I’m really excited about in the sequel is a guest player that I’m introducing … and he is the purrfect fit for the DnDoggos!

    DnDoggos: Get The Party Started is in stores tomorrow, February 27, 2024, from Macmillan.

Underhill, Scout DNDOGGOS Feiwel & Friends (Children's None) $14.99 2, 27 ISBN: 9781250834348

A team of dynamic dogs embark on a quest requiring wit, creativity, and bravery.

Readers are invited to follow the DnDoggos, a group of canine friends, as they learn an exciting role-playing game together. Magnus, the Game Master, coaches Tonka, Pickles, and Zoey as they learn the rules. When local pup Squish goes missing from the in-game village of Tail's Bend, the DnDoggos set out to find the mischievous non-player character. Twists and turns in the in-game campaign will intrigue readers just as Tonka, Pickles, and Zoey are carried along on the adventure. Underhill's debut makes a seamless transition from webcomic to traditional graphic novel. The vibrant, full-page illustrations combined with thoughtfully placed panels allow for clear sequencing throughout. Readers are able to easily differentiate between the dogs as players versus their game characters thanks to clever distinctions in how their facial features are illustrated (these differences are also shown side by side in an introductory guide to the cast). When compared to the simpler lines and color palette of the game players' table scenes, the detailed, vividly colored scenes portraying the in-game adventure draw readers into the campaign in the same way human players use their imaginations to immerse themselves in RPGs. The irresistibly charming dogs guide young readers through the rules of tabletop RPGs while seamlessly demonstrating meaningful lessons about teamwork.

A smart, endearing tale packed with adorable dogs and useful tips for role-playing game newcomers. (gaming tips) (Graphic fantasy. 8-12)

Copyright: COPYRIGHT 2023 Kirkus Media LLC
http://www.kirkusreviews.com/
Source Citation
Source Citation
MLA 9th Edition APA 7th Edition Chicago 17th Edition Harvard
"Underhill, Scout: DNDOGGOS." Kirkus Reviews, 1 Dec. 2023, p. NA. Gale General OneFile, link.gale.com/apps/doc/A774415240/ITOF?u=schlager&sid=bookmark-ITOF&xid=e4bd644d. Accessed 30 Apr. 2024.

UNDERHILL, Scout. DnDoggos: Get the Party Started. illus. by Scout Underhill, colors by Liana Sposto. 272p. (DnDoggos: Bk. 1). Feiwel & Friends. Feb. 2024. Tr $22.99. ISBN 9781250834355; pap. $14.99. ISBN 9781250834348.

Gr 4-8--Underhill brings four canine friends together to play their favorite tabletop role-playing game in this delightful middle grade graphic novel. Magnus, the Dungeon Master, is excited about leading his friends on their new adventure; Pickles is a fighter with a taste for reward; Tonka is a sweet and sensitive bard; and Zoey is the empathetic and thoughtful cleric. The group is tasked with retrieving a magical dog collar from a nearby swamp, but a far greater quest awaits the group: someone is stealing all the squeaky toys in the village! Is the nefarious Dog Bone Fang Gang behind the thievery? The story shifts between gameplay and the fantasy setting, and the character interactions throughout the game give readers hilarious context to each player's personality: Pickles is brash and prone to speaking out of turn; Tonka sweetly asks for help with interpreting dice rolls and is the cheerleader of the group; and Zoey mediates, smooths Pickles's rough edges, and considers situations before reacting. Fans of role-playing games will enjoy the inside jokes, including the dreaded "1" dice roll and the joy of rolling a "natural 20." The cartoon-style artwork marries the fun of an animal tale with epic fantasy. A brief explanation on gameplay helps give newcomers a glimpse into tabletop role-playing games. VERDICT Readers will devour this entertaining story and may find themselves reaching for dice and pencils while they wait for another adventure. A recommended first purchase.--Rosemary Kiladitis

Copyright: COPYRIGHT 2024 A wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
http://www.schoollibraryjournal.com/
Source Citation
Source Citation
MLA 9th Edition APA 7th Edition Chicago 17th Edition Harvard
Kiladitis, Rosemary. "UNDERHILL, Scout. DnDoggos: Get the Party Started." School Library Journal, vol. 70, no. 2, Feb. 2024, pp. 98+. Gale General OneFile, link.gale.com/apps/doc/A784714402/ITOF?u=schlager&sid=bookmark-ITOF&xid=532d7492. Accessed 30 Apr. 2024.

"Underhill, Scout: DNDOGGOS." Kirkus Reviews, 1 Dec. 2023, p. NA. Gale General OneFile, link.gale.com/apps/doc/A774415240/ITOF?u=schlager&sid=bookmark-ITOF&xid=e4bd644d. Accessed 30 Apr. 2024. Kiladitis, Rosemary. "UNDERHILL, Scout. DnDoggos: Get the Party Started." School Library Journal, vol. 70, no. 2, Feb. 2024, pp. 98+. Gale General OneFile, link.gale.com/apps/doc/A784714402/ITOF?u=schlager&sid=bookmark-ITOF&xid=532d7492. Accessed 30 Apr. 2024.